Monday, July 17, 2006
Dialogue on Dialogue
When I think about dialogue these days, I’m usually deciding how economical I want a scene to be. I want to give my readers a chance to hear my characters speak and to know their voices, but I don’t want to go so far as to flatten out the scene. The more fat I can cut away, the more potently the exchanges between characters will translate. That often means losing filler words like okay and alright and well, and I don’t know how many I don’t know’s. By the same token, though, I’m making an effort to push scenes through to their natural ends. I’ve been guilty in the past of mistaking my discomfort for the discomfort of my characters. That is, my investment in the moment becomes too great to discern the larger needs of the story, and I allow my characters to escape confrontation. Here’s something I’ve learned the hard way: the psychology of avoidance and denial is only as interesting as the psychology of avoidance and denial – collisions and connections between “real” people are what bring us back to stories again and again. The best bit of philosophical advice I can offer you about dialogue is to be brave, both about cutting and extending scenes.
“But what about some practical advice?” you say. “What about the nuts and the bolts?”
“I have some thoughts about that too,” I say. “Jesus. Get off my back already. As you can see, I don’t go in for complicated dialogue tags. I stick with say and leave it at that.”
“Do most writers make that choice?” you say.
“Yes,” I say. “I’d say so. It’s a matter of trusting the reader to correctly interpret the tone of the exchanges between characters.”
“What about quotation marks? Does everybody use them?”
“Not everybody. But I’d say that most folks do. It’s just a good way of keeping things clear.”
“What else have you got? Be brave, don’t use fancy tags. Is that it?”
“I’d also say that it’s a good idea not to use dialogue for exposition.”
“Care to explain?”
“Don’t use dialogue to deliver lots of information. It looks and feels funny. If I asked you how you were, you wouldn’t respond by telling me that you’ve been okay but it just hasn’t been the same since that back surgery in ’82 and even though when you became the town mayor and married my cousin Suzy you started feeling better about the world, you still have some pretty hefty misgivings. In others words, when writers cram background information into dialogue, readers sense the machinery at work. It isn’t real.”
“Okay, okay,” you say. “But how do I know when to summarize a scene and when to use dialogue.”
“That’s a good one,” I say. “I’d say when the dialogue can offer your readers more, when the way the characters talk can show them something about who they are. Or, when the scene is really important. People don’t want to hear that the big argument happened. They want to see it. They want to be there too.”
“I’d rather be anyplace than right here,” you say. “So I can relate to that.”
“Those sound like fighting words,” I say.
“They are,” you say. “They are fighting words. What are you going to do about it?”
Let’s Have Us A Fight
The exercise for this evening will be to stage a fight. A war of words, so to speak. Render this fight as completely in dialogue as you can, using only a few words here or there outside of the quotation marks. Just to make things a little more needlessly complicated, we’ll generate a few key words and expressions to work into our scenes. Include as many characters as you like, but two will probably do.
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